![]() ![]() This is where the comment section comes in, with many users upvoting comments with solutions to parts where you might get stuck. Or, some settings may be set to different defaults in later builds. This is because, as new updates get implemented into Blender, some features Andrew uses may be slightly different. I quickly discovered that the comment section of each video can be extremely helpful. Memorizing even just a few shortcuts will make working in Blender a lot easier and faster. ” on the numeric keypad to zoom in on the selected model, and “ 0” on the numeric keypad to toggle the scene camera view. You likely won’t be able to memorize them all, and for that, Andrew has created a Blender Shortcut PDF that users can download for free. These almost become necessary for completing the course. Upon using Blender, because of how many different features it has, you’ll definitely want to learn some of the hot key shortcuts throughout the series. Andrew breaks the course down into four different “levels.” Going through a level each day was the best approach for me. With that much information thrown at you, you’ll want to give yourself some time to soak it all in. The course is twenty-four videos long, with each tutorial averaging about fifteen minutes. The tutorial series took me about four days, working two to four hours each day. It really is a full-fledged introductory course to Blender. In the course, you’ll also model a glass coffee cup.īecause of this, you’ll want to set aside a few days to complete the course. Aside from creating the donut, you’ll also get to create a glass cup filled with coffee, creating some nice contrast with the organic styling of the donut, compared to the more rigid design of the glass cup. You’ll learn about many of Blender’s features, such as using nodes to create textures, keyframing animation, rendering settings, and more. The donut tutorial series covers a lot more than just modeling a donut from scratch. Recognizing the 80/20 Rule to help make Blender less intimidating. This helped me take a step back and breakdown the intimidation that comes with learning a new program, such as Blender. This was immediately something I could relate to from my work in programs like After Effects. He mentions the 80/20 Rule, which states that you’re going to use 20% of the features 80% of the time. One of the first things Andrew explains in the series is about what aspects of Blender you’ll use the most. Tabs and panels appear much more cohesive, and it’s easier for a beginner to get their bearings. Now the UI has a more natural structure and feel, and looks right on par with other 3D programs-like Cinema 4D and 3DS Max. However, in 2018, Blender totally revamped the UI with version 2.80. ![]() In the past, Blender’s UI always looked overwhelming for new users like myself. Your first impression will likely come from Blender’s user interface. Since I was a kid, I loved watching people bring their skits and visions to life in video games, especially in Halo, with creators like Lyle Rath (then GuitarmasterX7), Jon CJG, and Darknal.Trailer for the Blender Guru’s Donut tutorial series. Before making actual animation, I started with Machinima. I started animating to bring my ideas to life without the struggle of every other factor that comes with live-action filmmaking. Animation allows you to bring your visions to life while having that isolation and personal freedom. ![]() It relies on actually filming at different locations and getting permission to use those locations, it requires a whole dimension of visual work outside of just the audio, and overall, it's just a lot more expensive.Ī good solution to all of this, or at least a start, is animation. Filmmaking is an entirely different beast because it relies on so much else, it relies on other people for acting, lighting, and so on. Making music from home is easy because you can do everything by yourself, localized entirely in one room. I started animating in Blender because I've always been somewhat of an aspiring filmmaker and always had a lot of visions and stories I felt needed to be seen. I mostly get my following from the comedy and meme content I post, but a lot of people come and stay for the music too. I am also a YouTuber with a channel under my name, where I post pretty much whatever I feel like making, whether that be music, memes, reviews, rankings, opinions, skits, animations, etc. I am firstly a musician with over 30 albums and EPs who likes to make things in whatever genre or style I'm feeling at the time but mostly fall into the alternative rock category. ![]()
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